Blockchain Developer

Ana Rojo Agustí

Spain

About Candidate

Blockchain developer with over 5 years of experience as a software engineer, proficient in C++, Solidity, Python, and JavaScript. Skilled in using Hardhat and web3.js with a solid understanding of blockchain concepts, cryptography, and consensus mechanisms. Previously worked as a computer graphics engineer, contributing to XR solutions for rehabilitation using VR technology.

Education

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Technology and Health Science 01/2020 - 05/2023
Universidad CEU San Pablo

Industrial Thesis Cum Laude on the design, development, and validation of interactive platforms for functional rehabilitation of people with motor disabilities.

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Computer Graphics, Virtual Reality and Simulation 10/2018 - 10/2019
U-Tad

In-depth study of CFX and VFX simulation methods used in the film industry and video games, including advanced VR techniques and simulation optimization through GPU programming.

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Biomedical Engineering 09/2013 - 06/2018
Universitat Politécnica de Valencia

Specialized in computer systems and technologies like biomechanics, biomaterials, bioelectronics, signal processing, and medical imaging.

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Solidity Bootcamp 06/2024 - Present
Metana

Gained in-depth knowledge of Solidity, developed front-end apps with ethers.js and Metamask, and explored advanced smart contract patterns.

Experiences

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Computer Graphics Engineer, PhD 2024 - 2024

Advanced computer graphics for the development of simulators for heavy machinery operators in port, mining, construction, and welding industries. Worked with C++, OpenGL, OSG, PhysX, and OpenXR.

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XR Software Developer 2020 - 2024

Developed VR solutions for rehabilitation, reducing hip fracture recovery time by 50% with motion capture systems and real-time data processing in VR apps. Integrated communication systems with web apps and IMU sensors using REST APIs and web sockets.

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Associate Professor 2022 - 2024

Taught programming and computer graphics courses at CEU University. Collaborated on research project POWERUP, focusing on VR solutions for upper limb rehabilitation.

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External Lecturer 2020 - 2022

Delivered lectures on C# and C++ programming for video games using Unity and Unreal. Collaborated on the research project JIRAFA, developing gamified VR solutions for upper limb neurorehabilitation.

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Industrial PhD Student 2020 - 2023

PhD thesis focused on designing and developing VR platforms for functional rehabilitation. Worked on real-time kinematic analysis and collaborated with Aalborg University on integrating a VR platform for stationary biking with a musical feedback system.

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XR Developer 2019 - 2019

Developed AR/VR solutions for healthcare using Unity and C#.

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