
Ana Rojo Agustí
About Candidate
Blockchain developer with over 5 years of experience as a software engineer, proficient in C++, Solidity, Python, and JavaScript. Skilled in using Hardhat and web3.js with a solid understanding of blockchain concepts, cryptography, and consensus mechanisms. Previously worked as a computer graphics engineer, contributing to XR solutions for rehabilitation using VR technology.
Education
Industrial Thesis Cum Laude on the design, development, and validation of interactive platforms for functional rehabilitation of people with motor disabilities.
In-depth study of CFX and VFX simulation methods used in the film industry and video games, including advanced VR techniques and simulation optimization through GPU programming.
Specialized in computer systems and technologies like biomechanics, biomaterials, bioelectronics, signal processing, and medical imaging.
Gained in-depth knowledge of Solidity, developed front-end apps with ethers.js and Metamask, and explored advanced smart contract patterns.
Experiences
Advanced computer graphics for the development of simulators for heavy machinery operators in port, mining, construction, and welding industries. Worked with C++, OpenGL, OSG, PhysX, and OpenXR.
Developed VR solutions for rehabilitation, reducing hip fracture recovery time by 50% with motion capture systems and real-time data processing in VR apps. Integrated communication systems with web apps and IMU sensors using REST APIs and web sockets.
Taught programming and computer graphics courses at CEU University. Collaborated on research project POWERUP, focusing on VR solutions for upper limb rehabilitation.
Delivered lectures on C# and C++ programming for video games using Unity and Unreal. Collaborated on the research project JIRAFA, developing gamified VR solutions for upper limb neurorehabilitation.
PhD thesis focused on designing and developing VR platforms for functional rehabilitation. Worked on real-time kinematic analysis and collaborated with Aalborg University on integrating a VR platform for stationary biking with a musical feedback system.
Developed AR/VR solutions for healthcare using Unity and C#.